“Manage” the Tracks/Play from Top: In Free Mode, all Tracks will be playing concurrently; only Unmuted Tracks will produce MIDI Events. Unmuting a Track will not stop it from playing, just from it producing and sending out MIDI Events.
How do you Edit (generic): It’s a PITA, but no new majik - just lots of scrolling through pages (best left to working with MIDI Files from alternate sources or recording Live IMO); Note: Others might have better insight on this since for long MIDI files I tend to create elsewhere, or setup MIDI Fx and loopback record for a static Track with variation.
“…so they fit together”: Tracks on the Pyramid are synchronised via the Clock/BPM. All Tracks will be in sync upon pressing Play [>]
Take a loop, play a melody on top, the length of a song. Expand the loop to the full song, adding details, fills and so on, replacing bits with other loops. Add chords throughout, basslines and so on, non-loop based. So something like your conventional timeline-based sequencer. Only with Squarp’s unique powers also available of course.
One thing you can do if you’ve recorded a massive long pattern but only want to use a bit of it, is zoom to that part and copy and paste into another pattern. It’s still a bit clunky, but I’ve used it many times and it works well once you get used to it.
Also extremely applicable if you want to try playing different variations of a riff, or have trouble getting everything ‘just right’, or even want different Velocity/slight timing variations of a riff. Make one long Track played against a loop, then snip out the bits you want to keep. ie ‘multiple takes’
This is a rather straightforward workflow and each step with their relative function is well documented in the manual.
You can Import a MIDI Clip, Step Record, or Live Record
Save/Load → Import
Step Mode → Note Stepmode
Live Mode → Record Your Performance
So, Live Record (since you indicated “play”).
Depends on your definition of “expand”. You can duplicate the MIDI Events, or Copy/Paste.
[2nd] + [>] *or [<]
Step Mode → Copy/Paste Steps
You can achieve this via Step Editing. I’m not sure if footswitches allow a Punch In usage. Or your can Record a concurrent Track at the point(s) you want alternate MIDI Events and then Copy/Paste them into your long Track.
‘Bits’ is undefined in this context. I would suggest following above steps towards Editing. If you want to replace a short section of a longer Track with MIDI Event data from a Track that is looped, I’d think Step Edit → Copy/Paste would be an excellent approach. Others may have other suggestions as there are paths to the same objective.
So, Recording new Tracks?
Again: Manual → Live → Record or Manual → Step Mode → Note Stepmode (or CC Events, or FX, depending on what you want to achieve)
Keep in mind that if you’re unfamiliar with the functions of the Pyramid, you might find that a ‘building blocks’ approach as @thetechnobear describes might be better suited - at least until you have digested the Manual. Or perhaps test out the techniques described by @Loz to Record longer passages and utilise the MIDI Events you wish to keep via Copy/Paste approaches.
More advanced topics might include controlling the Pyramid via a Loopback & PyraMIDI (or just using an Event Processor and/or outboard MIDI Controller) to control Mute States so that you can manually, automatically, or even use randomisations to determine which variant of a Track plays. Remember that SEQ Mute States affect all 64 Tracks, but if you use PyraMIDI you can affect fewer Tracks. (This is where we wish that Patterns were selectable via MIDI)
This is fine for a single track. Actually I would just use the feature that let’s you play back from any point in a pattern. Being able to loop it to could potentially be useful. Didn’t think if doing that.
I’m not sure if this works when playing multiple tracks, but I think it does. But if you go into your track, and pan to the page you want to play from, press stop once, then play, and it’ll begin from the beginning of whatever is displayed on the screen.
If that doesn’t work, press stop again twice, and it should kick in.
Unfortunately there is no way to edit or truncate multiple tracks in one go, but I reckon it would end up being quite unwieldy if they did implement it, unless you could overlay all track midi on one screen - and then we’re thinking of a major major update to the product (hardware and software)
Go into Step mode, pan through to the beginning of the bar you want to play from.
Press stop once (or sometimes you need to press play, then stop it seems) so that you see a _ in the bottom left of the screen, next to the piano roll.
Then go into Track mode, press display so that you can see the progress of all tracks.
Press play, they’ll all start from the same point (it’s a global setting, rather than on a per track basis)
whenever something is hard on the pyramid, i’m like, “do I have to do it this way?”
So… maybe this won’t feel helpful but, just because you can use 384 bars… do you really need to approach your song’s mechanics that specific way? Like, there are many ways to provide continuity and connect bars using patterns and sequences to construct your song out of smaller pieces. Maybe you could extract your 384 bar continuity thing you can’t break up into it’s own complicated track and simplify elsewhere in your song?
Anyways, my advice for managing really large tracks is… use smaller tracks
Squarp should add an option to disable the automatic record disarm at the end of patterns or sequencer sections. Recording a long pattern while the sequence playlist is playing is hampered by this feature.