Please explain how the live looper works


Been reading the manual, checking out videos, but I just don’t understand how the live looper works. I basically want to just play, and record what I play, for as long as it’s possible (or, you know, let’s say half a minute), and have that loop back.

But how do I get into Live looper mode? I’ve turned on live looper in the settings, I go into Live mode, press record, and start playing, but it’ll only play that one bar. How do I get it to just record continously into new bars? The manual isn’t very clear on this.

Pyramid provides you a new way to capture your performance
in the style of looper pedals! In this mode,
the length of a track grows to fit your initial performance.
Press rec to start recording a loop. Press rec a second
time to stop recording. Track length is now fixed. Perform
freely without worrying about pre-determining track

So “press rec to start recording a loop” - OK, done. “Press rec a second time to stop record” - yeah, that stops recording. “Track length is now fixed” - what? No, it’s not! It just recorded that one bar.

What am I not getting? Anyone? :stuck_out_tongue:


the manuals explanation, and your repeat of it - is exactly correct.

sounds like, for some reason, live looping is not on.

when its recording do you see the number of bars increase? (it should do for live looping)
or just staying as one bar (which would indicated live looping is not happening)

the only caveat, as discussed on other threads, is live looping only works on the active track…
(this is only an issue if you are using multichannel mode , and trying to record on multiple tracks - see other thread if thats the case)


Second thought- are you running 3.x ?

Prior to version 3.0, you could only live loop when the transport was not running - in 3.0 this restriction was removed, and can be run at any time

(If you are not on pyraos3.1 you should upgrade :))


hey, thanks again! :slight_smile: not sure why it wasn’t working before. I turned the machine off, went to make dinner, loaded up the old project and it just worked. No idea why it didn’t work before, as I did exactly the same now. I probably missed a detail somewhere. Oh well, it’s working - thanks again. :slight_smile: