[Feature request] Renaming automation lanes

Note: I already sent this via the contact form, posting it here for discussion

I’d like to ask you if you could implement the ability to rename or somehow mark automation lanes. In my specific situation, I use the Hapax to trigger drums and other samples from an Akai MPC (i use it as a sampler only, no sequencing). An MPC program can hold over 128 samples and that’s just on one channel. When working with drums, that means that a lot of drum specific parameters (pitch, sample length, attack/decay, cutoff, reverb amount etc.) need to be automated and they vary from project to project, since I might use different samples in different projects. That and the fact that the MPC is designed for use with MIDI learn and not a specific MIDI implementation means that after adding more than 5-7 parameters, it’s hard to remember what lane automates what, since the lane is named CC 56, CC74 and so on.
Typically I use 1-3 automation lanes per sample so between 8 and 20+ lanes, plus a few more lanes for specific sample groups or the whole track (like a master cutoff for the entire drum track or reverb send amount for only the high hats), so you can see how it quickly gets confusing. That applies to 2 tracks, because in my specific music genre (drum n bass), it’s not unusual to use more than 8 drum samples (one-shots) as well as chopped loops with different processing and that quickly adds up.
For example, I’ve got a project with 34 automation lanes on the drum tracks only. Anyone else have this problem?

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When you use instrument definitions then the lanes get names, that might help you a bit. Not sure how practical it is in your specific scenario.

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i love using hapax for drum and bass sequencing! i use mine with an mpc 1000 with jjos2xl and an akai force. jjos has just a few modulatable parameters but they are fixed so you can get results with a definition. force otoh is great that youre able to learn modulation assignments but there is no scale or offset and creating many assignments definitely confuses. but at least you can assign the same modulation to many parameters at the same time. maybe making a definition for your mpc that just had common names of parameters you might use will then allow you to ‘learn’ them according to a relevant name without needing a new feature.

btw id love to hear what youre doing, and its great to hear someone else is using hapax for drum and bass.

+1 for renaming automation tracks! :+1:

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I’m actually doing that now, it helps somewhat, but it’s still a pain because even it you name them stuff like “Kick decay” “snare pitch” “hat1 rev amount” and so on, you still end up with a lot of lanes named after things you don’t use in a specific project and on the other hand, some parameters that you do use in the project won’t have lanes named specifically after them. I made a definition with some of the CCs up to 99 renamed and intentionally left 100-127 blank and yes, it is somewhat better but still awkward to use. Being able to rename lanes would eliminate the problem completely and because the lane option menu and the keyboard for project names already exist, I bet it wouldn’t take a lot of extra coding (of course, the list of suggested features is probably already a mile long) and Squarp are probably already toiling like crazy :slight_smile:

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Actually, come to think about it, what I could do is make two instrument definitions that would cover most parameters.

The first one would be with sample-specific (kick, snare, 3 high hats, clap, 2x perc) parameter names for most used parameters (sample start, sample end, pitch, cutoff, resonance, attack, decay, panning, fx 1, 2, 3, 4 send amount, param 1, param 2) - 120 sample-specific CCs plus a few extra.

The second one would be mapped to another track and have another full set of 4 sample-specific parameters (4x14=56 CCs), which would leave a lot of extra parameters for automating groups and the master drum bus. That still wouldn’t be ideal, but it would probably cover 90% of use cases and usually that’s good enough.

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so are you doing actual jungle or something like jump up?

Neither, more like rollers and a bit of liquid, occasionally more tech-y stuff.

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Came here to ask the same thing. This would be very useful.