# Please help me understand the outputs and channels

**URL:** <https://squarp.community/t/please-help-me-understand-the-outputs-and-channels/15650>\
**Category:** xp32\
**Created:** [November 23, 2025, 2:22pm UTC](https://squarp.community/t/please-help-me-understand-the-outputs-and-channels/15650 "2025-11-23T14:22:54Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![maxhodges](https://squarp.community/letter_avatar_proxy/v4/letter/m/b487fb/32.png) [@maxhodges](https://squarp.community/u/maxhodges)\
**Post date:** [September 10, 2026, 2:15am UTC](https://squarp.community/t/please-help-me-understand-the-outputs-and-channels/15650/8 "2026-09-10T02:15:18Z")

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You might also benefit from this solution… I was convinced it wasn’t possible because I couldn’t figure it out on my own. Docs should be more explicit about it as I read the docs multiple times.

> [@SOLVED: How to draw modulation on XP32?](https://squarp.community/t/solved-how-to-draw-modulation-on-xp32/16341/2):
>
> reply from support Hey Max, I’ll give you an example. Let’s say you want to send 4 modulation signals onto the 4 first outputs of your xp32 : - Hold button 1 on the xp32. - Hermod+ displays PITCH, GATE, VELO, and MOD by default. - Change these to MOD, MOD2, MOD3, and MOD4. - Hold STEP on Hermod+, then press one of the four blue buttons (5–8) corresponding to the MOD lanes. - While holding STEP, press Y to generate random events. - Press PLAY to see the first xp32 output follow the curve tha…

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