Very simple version. No program changes implemented yet. Would be great if someone could expand on this!
VERSION 1
TRACKNAME Rample
TYPE DRUM
OUTPORT C
OUTCHAN 1
INPORT NONE
INCHAN NULL
MAXRATE NULL
[DRUMLANES]
1:1:1:48 Track 1
2:1:1:49 Track 2
3:1:1:50 Track 3
4:1:1:51 Track 4
[/DRUMLANES]
[CC]
10:DEFAULT=63 T1 Pitch
11:DEFAULT=63 T1 Bits
12:DEFAULT=63 T1 Filter
13:DEFAULT=63 T1 Freeze
14:DEFAULT=0 T1 Start Point
15:DEFAULT=127 T1 Length
16:DEFAULT=63 T1 Env
17:DEFAULT=63 T1 Run Mode
18:DEFAULT=63 T1 Level
19:DEFAULT=0 T1 Layer
20:DEFAULT=63 T2 Pitch
21:DEFAULT=63 T2 Bits
22:DEFAULT=63 T2 Filter
23:DEFAULT=63 T2 Freeze
24:DEFAULT=0 T2 Start Point
25:DEFAULT=127 T2 Length
26:DEFAULT=63 T2 Env
27:DEFAULT=63 T2 Run Mode
28:DEFAULT=63 T2 Level
29:DEFAULT=0 T2 Layer
30:DEFAULT=63 T3 Pitch
31:DEFAULT=63 T3 Bits
32:DEFAULT=63 T3 Filter
33:DEFAULT=63 T3 Freeze
34:DEFAULT=0 T3 Start Point
35:DEFAULT=127 T3 Length
36:DEFAULT=63 T3 Env
37:DEFAULT=63 T3 Run Mode
38:DEFAULT=63 T3 Level
39:DEFAULT=0 T3 Layer
40:DEFAULT=63 T4 Pitch
41:DEFAULT=63 T4 Bits
42:DEFAULT=63 T4 Filter
43:DEFAULT=63 T4 Freeze
44:DEFAULT=0 T4 Start Point
45:DEFAULT=127 T4 Length
46:DEFAULT=63 T4 Env
47:DEFAULT=63 T4 Run Mode
48:DEFAULT=63 T4 Level
49:DEFAULT=0 T4 Layer
70 Randomize ALL
71 Rand T1
72 Rand T2
73 Rand T3
74 Rand T4
80 Reset ALL
81 Reset T1
82 Reset T2
83 Reset T3
84 Reset T4
[/CC]