I’ve been having great fun playing with randomness to create melodies recently however I am running into some challenges that I was wondering if anybody had any suggestions for. For the sake of completeness, my process is something along the lines of:
- Record some chords into track 5, which uses midi to control an external polyphonic synth
- On track 2, use the random function to create some notes for my melody
- Add a scales effect to track 2 and use that to quantise the random notes
There problem is that the scale options, although pretty exhaustive, still pop some notes in which at that particular moment in the chord progression sound quite out of place.
It strikes me that the best thing to do is to use an external quantiser that has an ability to select specific notes (e.g Intellijel Scales, Tiptop Quantizer, or something similar) however I want to make sure I’m not missing some sort of Hermod feature or trick that I’m not aware of first.